﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

/// <summary>
///Scenery 的摘要说明
/// </summary>
public class Scenery
{
    private string id;
    private string name;
    private string province;
    private string city;
    private string level;
    private string imageUrl;
    private string description;
    private string price;
    private string creditCardNo;

	public Scenery()
	{
		//
		//TODO: 在此处添加构造函数逻辑
		//
	}

    public Scenery(string id, string n, string p, string c, string l, string i, string d, string price, string ccn)
    {
        this.id = id;
        name = n;
        province = p;
        city = c;
        level = l;
        imageUrl = i;
        description = d;
        this.price = price;
        creditCardNo = ccn;
    }

    public string ID
    { set { id = value; } get { return id; } }
    public string Name
    { set { name = value; } get { return name; } }
    public string Province
    { set { province = value; } get { return province; } }
    public string City
    { set { city = value; } get { return city; } }
    public string Level
    { set { level = value; } get { return level; } }
    public string ImageUrl
    { set { imageUrl = value; } get { return imageUrl; } }
    public string Description
    { set { description = value; } get { return description; } }
    public string Price
    { set { price = value; } get { return price; } }
    public string CreditCardNo
    { set { creditCardNo = value; } get { return creditCardNo; } }
}
